PRACTICAL
CHESS ENDGAME
*www.chessending.com*
The Season's
Greetings to you all.
Thanks for Your
Support.
Editor: Brian Gosling
ALL RIGHTS RESERVED
I have decided to add further endings to
the site on a monthly basis. The new position
will appear at the beginning of each new month. You are invited to solve it.
I will be pleased to
receive feedback
about the positions and the analysis. The solution will be published
the following month with the new position. Some of these positions
will come from actual historical games. Others will be composed
endgame studies, but they will be relevant to the practical game. The
site has over 400 chess endings and endgame studies and and has been running for over
eight years. An explanation of the different types of endings is
given below.
A database of chess
endings.
Thanks to Bill Frost and to
Antonio Senatore
THIS MONTH
POSITION 370
White to play and WIN
FEN:8/1ppkn1Q1/p2p2Bp/3P1p2/4qP1P/2B3PK/1P6/8 w - - 0
1:
It is good training to try initially to
solve the endings without the assistance of a chess playing
programme.
Solution for the above,
plus new position: 1st JANUARY 2006.
LAST MONTH, POSITION 369
Genrikh Kasparyan,
(1910-1995).
Soviet International Master and Brilliant
Endgame Study Composer. He was finalist and semi-finalist in
several Soviet championships. In one of these competitions he beat
the young Botvinnik. He won the Armenian championship many times. One
of his rivals was the young Tigran Petrosian and they had many
exciting battles. Kasparyan will be chiefly remembered for his
studies. He was world class in this field and won many prizes. Author
of "Domination in 2545 Endgame
Studies."(1980).
G. Kasparyan
Shakhmaty v SSSR,
1932
White to play and WIN
FEN:2N5/8/b2Kp2B/8/3k4/8/8/5N2 w - - 0
1:
The ending NNBvB is usually winning for
the stronger side as indicated by Tablebases. But in this position
White is going to lose a Knight. Both the Knights are
threatened by the Bishop at "a6". Which Knight to save? White works
out a wonderful winning manoeuvre based on the idea of surrounding
the Black Bishop. Yes, the Knight at "f1" will be saved . The other
Knight will be used as bait; the Black Bishop will be trapped in the
top left-hand corner of the board. The ending
BNvB is usually drawn but in this study Kasparyan shows
an exception where the imprisoned Bishop of the weaker side is
captured leading to a won ending.
1.Bg7+ Ke4
Allowing both Knights to escape will lead to a lost
endgame: 1...Kd3? 2.Nb6 Ke2 3.Ng3+ Kf3
4.Be5 Bb7 5.Kxe6 Ke3 6.Nf5+ +-;
2.Nd2+ Kd3
Black keeps up his twin attack against the
Knights.
3.Nb3 Bxc8
The Bishop is trapped here on the a6-c8 diagonal.
If 3...Ke3 4.Nb6 Kf4 5.Nc5 Be2 6.Nxe6+
+-;
4.Kc7! Kc4!
4... Ba6? 5.Nc5+! is a
winning fork; 4...e5 5.Kxc8 +-;
5.Na5+ Kb5
6.Nc6 Ba6
6...Kc5 7.Bf8+
(7.Kxc8?? Kxc6=) 7...Kb5 8.Na7+ Kc4 9.Nxc8 wins;
7.Nb8! Ka5
8.Bc3+ Kb5
9.Bd2! ...
White can still go wrong and allow the Black Bishop
to escape: 9.Be1? e5 10.Bd2 e4 11.Be1 e3
12. Bc3 Kc4=;
9... e5
Black will soon run out of moves with the pawn and
will have to bow to the inevitable loss of the Bishop.
10.Be1 e4
11.Bd2 e3
12.Bxe3 Ka5
The ending BNvB is usually
drawn but here we have a clever exception. The Black Monarch will be
forced to relinquish its protection of the Bishop.
13.Bd2+ Kb5
14.Be1 Kc4
15.Nxa6 wins.
A wonderful example of the endgame
composers art.
8X8 Basic Endings for
Success
|
Em. Lasker vs Steinitz
WC, Moscow,
1896
White to play and
WIN
After 1.g4! was played
Black resigned. Steinitz had no wish to test Lasker's superb
knowledge of basic endgames. Notice
how the White Rook cuts off the enemy King from the
g-pawn. The Black Rook is forced to give up control
of the e-file because it has to track the g-pawn. White will
achieve the winning Lucena position
as follows: 1...Kd4 2.g5 Rg1 3.Ke6 Ke4 4.Ra5
Kf4 5.Kf6 Ke4 6.g6 Rf1+7.Kg7 Rh1 8.Kg8 Rh2 9.g7.
White will now win in Lucena style by building a bridge with
his Rook so that the King can escape and the pawn can
queen.
|
I would like to briefly summarise the type of
endings found on the site. These are; (a) Basic endings. (b)
Practical chess endings. (c) The Endgame study.
All these are
interrelated and important and you cannot understand (b) or (c)
without a knowledge of (a).
(a) Basic
Endings. These are theoretical positions
in which we know the correct result with optimum play by both sides.
They may consist of three pawns or less and also include all the
non-pawn and five piece endings which have now been extensively
analysed by computer and of which we have tablebases. In the days
when we had adjournments some of these endings could be looked up in
text books to give us some idea how to play the position. As we no
longer can do this, knowledge and memory of these endings has become
important in practical play. Fundamental Chess Endings (2001) by Muller and Lamprecht
and Basic Endings
(1992) by Balashov and Prandstetter and the earlier
A Pocket Guide to Chess
Endgames (1970)
by David Hooper are good introductions to
these endings.
(b) Practical
Endings. These occur in over-the-board play where
usually more pawns are present. The above ending is an example of
this type. Some of these endings are in the process of being
transformed to basic endings but often they finish before this stage
is reached. Endgame strategy is very different from the middlegame
and has its own set of rules and exceptions. Fine's book
Basic Chess
Endings (1941,2003) recently revised by Pal
Benko and Batsford Chess
Endings (1993) by
Speelman, Tisdall and Wade are about basic and practical endings and
both can be recommended.
(c) Endgame
Studies. These are positions which have
been composed and will contain elements of one or both of the above
types of endings. But there are important differences between
these types and the study, such as artistic form and economy of
construction. An endgame study has to follow strict rules of
composition, especially if it is entered into a composing
competition. One of these rules states there should only be one
solution. If there is an unintended second solution then the study is
unsound and said to be "cooked".
Endgame studies are
important to the practical player because they enhance his
imagination and help him learn and enjoy areas of theory without too
much effort.
John Nunn's Endgame
Challenge (2002)
is an excellent introduction to using endgame
studies as a training tool. Walter Korn's American Chess Art (1995) is a basic introduction to the endgame study
and a more
comprehensive work is John Roycroft's Test Tube
Chess (1972).
Pre 17/10/04
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